I am evaluating PhysX (through the StillDesign C# wrapper) as a replacement for JigLibX.
Im sure it won't be perfect (game physics is at best a black art!) but i've seen a few videos on youtube where it looks great. And being owned(?) by Nvidia, its bound to be much more mature than ODE/JigLib/etc.
Sunday, August 16, 2009
Tags:
Carmageddon,
XNA
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