Had a bit of a break from OpenC1 as real life and other commitments have been a bit neglected!
But last night I started hooking up the car models to the physics model (previously ive been using a box with wheels), and using the real wheel positions and sizes. So for example Dumpy does a bit of a wheelie when starting to accelerate, and Firestorm is really hard to drive :) Its great to see a few behaviors that remind me of the original game.
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